Trevor writes:
Now here's an idea that's got legs - www.secondlife.com - I get the feeling that we'll be using virtual life platforms like this to simulate and test new business ideas 'in-world' before we take them to the real world... and some may just make more money in this space than we/they do in the real world.
Check out: Breathing Second Life into Business - The virtual community is becoming an online destination of choice for big companies looking to test and sell new products and promote their brands
Also: Starting a Second Life Business - Find out what entrepreneurial opportunities the virtual world of Second Life has to offer.
See 80% of active Internet users will have a 'second life' - Gartner - Fifth Law: This is a long haul. Today’s multiplicity of virtual environments has developed through the convergence of social networking, simulation and online gaming. There are many new entrants, whose stability and scalability are not yet established. There is significant probability that, over time, market pressures will lead to a merging of current virtual worlds into a smaller number of open-sourced environments that support the free transfer of assets and avatars from one to another with the use of a single, universal client.
Regards
Trevor Nel - 011 - 705-2790 - www.innercircleforum.com
trevor@innercircleforum.com
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